Author: KC

  • I was at an interview this week (for a graphic design job) where they asked for more print exemplifying my layout skills, to which I only had a brand manual to point them to. Two weeks ago I was walking along and saw this Episcopalian church that said “Curry Temple…” and I thought, what a…

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  • Here’s my summary of my users for the Sound Game and a taskflow for someone who is playing the game. My next step is to use the style tile and create some screens for these tasks to make the walkthrough understandable. Update 8-23-13: I forgot the taskflow for recording the sounds after each prompt. Must…

  • Here’s my style tile and layout for the first iteration of the game. I am spending less time in the “style” phase so I can get to some user testing and prototyping. The style is going to be more refined and have more attention to details and have themes for individual levels. I’ve been asking…

  • Research the types of places you’d like to work for (design agencies, private companies, tech organizations, etc.), then come up with a list of ~15-20 places in town you’d like to work for, then check out their careers section of their websites, and then apply there anyways even if you don’t see something you’re qualified…

  • This game inspired by Adventure Time and their reference to platformer games in a nonsensical happy irreverence. As a child, I used to make these games where you trace with your finger the track that your character goes, watching out for spikes and coins. With my renewed interest in sound, I present a new project…

  • I was at a coding jam session at Greenlake Forza last night with Paul Nissen, Seattle Central Creative Academy code-helper (for the lack of a better title). It turns out the kids at this year’s Web Design Bootcamp are getting schooled in Scalable Vector Graphics (SVG). When they asked for help, I kind of shrugged, like what?…

  • I started a new painting today. It’s a landscape. Here is the sketch layer. Looks promising.