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    July 28, 2011

    Matt painted the skull. I really liked it. It has a feeling of Dia de los Muertos. From the last few paintings, it looks like I have a style, but I don’t. It’s all the Sigur Ros, I have been listening to while I paint. And the flickering of waves outside my window that inspires such fluidity. I am happy.

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  • Waterfall Remix

    July 26, 2011

    I wasn’t satisfied with a waterfall painting I painted last week. I’ve been recently inspired by Tessar Lo. I think a good painting feels like a visual poem.

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  • Shaman

    July 26, 2011

    Painting with Matt. He painted the background and I added some elements, trying to match his style. It was a true collaboration. This is one of the few paintings that I actually wanted to have a title for. I believe people are inspiring. These people are shaman of our artistic lives, conjuring visions for us to depict in art. Shaman show the potential that lies within us.

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  • The Idea Hunter

    July 25, 2011

    The idea hunter: how to find the best ideas and make them happen / Andy Boynton and Bill Fischer with William Bole. San Francisco, CA : Jossey-Bass, c2011

    Summary: The authors structure their take on creativity and how to cultivate better ideas through the acronym of IDEA (Interested, Diversity, Exercise and Agile). It’s about cross-training your mind and developing a natural curiosity.

    Review: This is a fairly short contentless book. It cites textbook examples of the new millennium’s in vogue creative, from the people at Pixar to the person who invented the light-up toothbrush. The authors start with Walt Disney himself. Disney is portrayed as a copier/innovator of the people from Tivoli Gardens when designing Disneyland. This book is forward enough to say that small innovations are enough. They are for this capitalistic world where most people have resigned themselves to a non-creative life. At least from what I can see.

    Rating: 4 atriums in Pixar Studios, where animators and sound techs can mix freely and fruitfully

    Favorite part: “Accomplished people don’t bulk up their brains with intellectual calisthenics; they immerse themselves in their fields,” explains Steven Pinker. “Novelists read lots of novels, scientists read lots of science.” P.72

    Wine-pairing:  The creative habit: learn it and use it for life: a practical guide / Twyla Tharp, with Mark Reiter. By Tharp, Twyla. New York: Simon & Schuster, c2003.  Twyla’s creative habit of “tech boxes” is interesting and useful for organizing ideas for one project. I think it’s important to keep track of your seed of inspiration and following where your muse takes you. “Tech boxes” are physical boxes containing scraps of inspiring materials that sit at your home or studio waiting for you to revisits’ them and become reinspired.

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  • The Accidental Creative

    July 21, 2011

    The Accidental Creative .How to Be Brilliant at A Moment’s Notice

     By Henry, Todd (Book – 2011)

    Summary: This book is written for all the creatives out there, the people who make value in their companies by their ideas. These people depend on a flow of inspiration. How does a person cultivate themselves, harvest their ideas, sew great works. Todd Henry writes about the importance of balance, priorities and friends  to help you sharpen your skills at finding meaning, purpose, direction or whathaveyou to achieve your creative goals. He emphasizes structure. We have all found that limitations often make a product better, more direct and purposeful and we are able to send messages more succinctly when given less instead of more.

    Review: I completely agree with this approach. I have often found when I look forward to a day off, free to do anything I want, I end up doing less. It’s when there is structure and limits, deadlines and people that are relying on me that I do my better works. I love reading the newer books, more recently published, they reflect changes and advantages to having a computer and the internet. The book has a website that seems helpful and addresses some of the points in a different way. I liked Todd Henry’s recommendation for watching TED talks. Courageous people tell their stories; it’s inspiring.

    Rating: 7 life structures that limit you and engage you

    Favorite part: “What work I have done I have done because it has been play…. Cursed is the man who has found some other man’s work and annot lose it. When we talk about the great workers of the world we really mean the great players of the world. The fellows who groan and sweat under the weary load of toil that they bear never can hope to do anything great. How can they when their souls are in a ferment of revolt against the employment of their hands and brains? The product of slaver, intellectual or physical, can never be great.” –Mark Twain

    Wine-pairing: http://www.ted.com/talks/lang/eng/stefan_sagmeister_the_power_of_time_off.html This TED talk by designer Stefan Sagmeister talks about how to use your time off to rejuvenate your outlook, freshen up some old ideas and generate new ones.

    Excerpt from the TED talk transcript:
    And I very quickly made a list of the things I was interested in, put them in a hierarchy, divided them into chunks of time and then made a plan, very much like in grade school. What does it say here? Monday eight to nine: story writing. Nine to ten: future thinking. Was not very successful. And so on and so forth. And that actually, specifically as a starting point of the first sabbatical, worked really well for me. What came out of it? I really got close to design again. I had fun. Financially, seen over the long term, it was actually successful. Because of the improved quality, we could ask for higher prices.

     

    “Obsessions make my life worse and my work better.” Design in pennies by Stefan Sagmeister

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  • Waterfall

    July 20, 2011

    Super lazy today. Didn’t even bother with the details… or cropping it nicely.

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  • Tree

    July 20, 2011

    I enjoyed yesterday’s tree so much, I made another one to hang in my living room.

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  • Game Design Process: Moodboards

    July 19, 2011
    Small version of moodboard1 for Pirate Game
    Small version of moodboard1 for Pirate Game

    Today, I made these moodboards for the Pirate Game (better name TBD). The game developers and I have had a few meetings together already. We mentioned some games with a look and feel that we want to be inspired by (like the card game, Guillotine).

    After making these initial moodboards, but before presenting them to the developers, I gave them the prompt: “My teachers recommend: For the look and feel, come up with 5 adjectives.”

    I received the list from one of them with these adjectives: Zany, Fairytale-esque, Over-the-top, humorous, clear.

    I think I did a fairly good job addressing that. Two different versions. (didn’t want to overwhelm them. I like the first one– heavily inspired by Ralph Steadman– but we talked about guillotine’s direction too, so I made the second one.) More can be made easily. I don’t think that the first version addresses “fairy-tale-esque” but maybe we can add the illuminated manuscript elements from the second moodboard to to the first.

    I asked him “What does ‘clear’ mean to you?”

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